From b25e1a2eb4fd20ba84103549a59ea4c4a8639641 Mon Sep 17 00:00:00 2001 From: Stevoisiak Date: Thu, 13 Nov 2014 21:28:27 -0500 Subject: Various formatting and consistency fixes --- Source/Core/VideoBackends/D3D/LineGeometryShader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/LineGeometryShader.cpp') diff --git a/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp b/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp index 7f1040a716..fabe6ed91a 100644 --- a/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp +++ b/Source/Core/VideoBackends/D3D/LineGeometryShader.cpp @@ -83,7 +83,7 @@ static const char LINE_GS_COMMON[] = "#endif\n" // Apply TexOffset to all tex coordinates in the vertex. - // They can each be enabled seperately. + // They can each be enabled separately. "#if NUM_TEXCOORDS >= 1\n" "r0.tex0.x += Params.TexOffset * Params.TexOffsetEnable[0];\n" "r1.tex0.x += Params.TexOffset * Params.TexOffsetEnable[0];\n" -- cgit v1.2.3