From 14e0b48ae43c3625f8571dec88121c91d575c65c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 21 Jul 2016 19:04:57 -0400 Subject: VideoCommon: Make API_TYPE an enum class Allows for forward declarations in most places, which prevents dumping unrelated VideoCommon.h contents directly into headers. --- Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp') diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index ad7d7146f0..aaefb10e9c 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -14,6 +14,7 @@ #include "VideoBackends/D3D/VertexShaderCache.h" #include "VideoCommon/TextureConversionShader.h" +#include "VideoCommon/VideoCommon.h" namespace DX11 { @@ -198,7 +199,7 @@ ID3D11PixelShader* PSTextureEncoder::SetStaticShader(unsigned int dstFormat, } D3DBlob* bytecode = nullptr; - const char* shader = TextureConversionShader::GenerateEncodingShader(format, API_D3D); + const char* shader = TextureConversionShader::GenerateEncodingShader(format, APIType::D3D); if (!D3D::CompilePixelShader(shader, &bytecode)) { WARN_LOG(VIDEO, "EFB encoder shader for dstFormat 0x%X, srcFormat %d, isIntensity %d, " -- cgit v1.2.3