From 16105db7092707bc130a345ed1e630e2ef1f7747 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Mon, 24 Mar 2014 20:21:34 +0100 Subject: BPMemory: Make use of BitField in a number of structures. --- Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp') diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index aa35479767..d5ef9ef715 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -10,7 +10,6 @@ #include "VideoBackends/D3D/PSTextureEncoder.h" #include "VideoBackends/D3D/Render.h" #include "VideoBackends/D3D/TextureCache.h" -#include "VideoCommon/BPMemory.h" // "Static mode" will compile a new EFB encoder shader for every combination of // encoding configurations. It's compatible with Shader Model 4. -- cgit v1.2.3