From 50a476c3714b3c423609ec04ce424c244bd2a1c1 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 14 Mar 2018 20:34:35 -0400 Subject: Assert: Uppercase assertion macros Macros should be all upper-cased. This is also kind of a wart that's been sticking out for quite a while now (we avoid prefixing underscores). --- Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp') diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index ad13894331..8d48332af7 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -48,7 +48,7 @@ void PSTextureEncoder::Init() m_encoding_render_texture = g_renderer->CreateTexture(encoding_texture_config); m_encoding_readback_texture = g_renderer->CreateStagingTexture(StagingTextureType::Readback, encoding_texture_config); - _assert_(m_encoding_render_texture && m_encoding_readback_texture); + ASSERT(m_encoding_render_texture && m_encoding_readback_texture); // Create constant buffer for uploading data to shaders D3D11_BUFFER_DESC bd = CD3D11_BUFFER_DESC(sizeof(EFBEncodeParams), D3D11_BIND_CONSTANT_BUFFER); -- cgit v1.2.3