From 2afe2152712981e21d6bda6f029292ed2b1cf91e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 17 Feb 2014 05:18:15 -0500 Subject: Convert all includes to relative paths. --- Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp') diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index 0a8243ed5c..fdb54bb189 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -2,16 +2,15 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#include "PSTextureEncoder.h" - -#include "D3DBase.h" -#include "D3DShader.h" -#include "GfxState.h" -#include "BPMemory.h" -#include "FramebufferManager.h" -#include "Render.h" -#include "HW/Memmap.h" -#include "TextureCache.h" +#include "Core/HW/Memmap.h" +#include "VideoBackends/D3D/D3DBase.h" +#include "VideoBackends/D3D/D3DShader.h" +#include "VideoBackends/D3D/GfxState.h" +#include "VideoBackends/D3D/FramebufferManager.h" +#include "VideoBackends/D3D/PSTextureEncoder.h" +#include "VideoBackends/D3D/Render.h" +#include "VideoBackends/D3D/TextureCache.h" +#include "VideoCommon/BPMemory.h" // "Static mode" will compile a new EFB encoder shader for every combination of // encoding configurations. It's compatible with Shader Model 4. -- cgit v1.2.3 From 425f9dcd5155614e66fab635819ef12ee390dc7b Mon Sep 17 00:00:00 2001 From: Pierre Bourdon Date: Wed, 19 Feb 2014 12:14:09 +0100 Subject: Fix more header sorting issues in VideoBackends/ (now check-includes clean). --- Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp') diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index fdb54bb189..3820fb3cb3 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -5,8 +5,8 @@ #include "Core/HW/Memmap.h" #include "VideoBackends/D3D/D3DBase.h" #include "VideoBackends/D3D/D3DShader.h" -#include "VideoBackends/D3D/GfxState.h" #include "VideoBackends/D3D/FramebufferManager.h" +#include "VideoBackends/D3D/GfxState.h" #include "VideoBackends/D3D/PSTextureEncoder.h" #include "VideoBackends/D3D/Render.h" #include "VideoBackends/D3D/TextureCache.h" -- cgit v1.2.3