From 2644e920cca0fb4cb55d08b2c1920d8595140eb3 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 9 Sep 2017 16:09:24 +1000 Subject: Renderer: Add backbuffer format to base class --- Source/Core/VideoBackends/D3D/Render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/Render.cpp') diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index bfaa5763ba..834dc893d0 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -63,7 +63,7 @@ typedef struct _Nv_Stereo_Image_Header #define NVSTEREO_IMAGE_SIGNATURE 0x4433564e Renderer::Renderer(int backbuffer_width, int backbuffer_height) - : ::Renderer(backbuffer_width, backbuffer_height) + : ::Renderer(backbuffer_width, backbuffer_height, AbstractTextureFormat::RGBA8) { m_last_multisamples = g_ActiveConfig.iMultisamples; m_last_stereo_mode = g_ActiveConfig.stereo_mode != StereoMode::Off; -- cgit v1.2.3