From 7f6284c2fcea9d543b0eec44ea0f3ad36bd0c0aa Mon Sep 17 00:00:00 2001 From: comex Date: Thu, 2 Oct 2014 02:20:46 -0400 Subject: Change a bunch of reference function arguments to pointers. Per the coding style and sanity. --- Source/Core/VideoBackends/D3D/Render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/Render.cpp') diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp index 47b3fe372b..337b49b4df 100644 --- a/Source/Core/VideoBackends/D3D/Render.cpp +++ b/Source/Core/VideoBackends/D3D/Render.cpp @@ -721,7 +721,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co } u32 xfbCount = 0; - const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, xfbCount); + const XFBSourceBase* const* xfbSourceList = FramebufferManager::GetXFBSource(xfbAddr, fbWidth, fbHeight, &xfbCount); if ((!xfbSourceList || xfbCount == 0) && g_ActiveConfig.bUseXFB && !g_ActiveConfig.bUseRealXFB) { if (g_ActiveConfig.bDumpFrames && !frame_data.empty()) -- cgit v1.2.3