From 137856bd00a58da905d95ff92adf40e3c160822a Mon Sep 17 00:00:00 2001 From: Scott Mansell Date: Sun, 6 Sep 2015 21:02:51 +1200 Subject: Fix palette conversions for 4 bit efb copies. Fixes purple shadow in THPS4 and many other things. --- Source/Core/VideoBackends/D3D/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp index 60a5922f29..603084dd33 100644 --- a/Source/Core/VideoBackends/D3D/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp @@ -337,7 +337,7 @@ void TextureCache::ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* uncon D3D::stateman->SetTexture(1, palette_buf_srv); // TODO: Add support for C14X2 format. (Different multiplier, more palette entries.) - float params[4] = { unconverted->format == 0 ? 15.f : 255.f }; + float params[4] = { (unconverted->format & 0xf) == 0 ? 15.f : 255.f }; D3D::context->UpdateSubresource(palette_uniform, 0, nullptr, ¶ms, 0, 0); D3D::stateman->SetPixelConstants(palette_uniform); -- cgit v1.2.3