From 97dc773a3eecba886f9a99a6aa2bb460cf73ef20 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Tue, 4 Apr 2017 22:52:48 +1000 Subject: D3D: Drop redundant interface TextureEncoder --- Source/Core/VideoBackends/D3D/TextureCache.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp index 0cf01c0a0e..e3edf79695 100644 --- a/Source/Core/VideoBackends/D3D/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp @@ -18,7 +18,6 @@ #include "VideoBackends/D3D/GeometryShaderCache.h" #include "VideoBackends/D3D/PSTextureEncoder.h" #include "VideoBackends/D3D/PixelShaderCache.h" -#include "VideoBackends/D3D/TextureEncoder.h" #include "VideoBackends/D3D/VertexShaderCache.h" #include "VideoCommon/ImageWrite.h" #include "VideoCommon/RenderBase.h" @@ -26,7 +25,7 @@ namespace DX11 { -static std::unique_ptr g_encoder; +static std::unique_ptr g_encoder; const size_t MAX_COPY_BUFFERS = 32; ID3D11Buffer* efbcopycbuf[MAX_COPY_BUFFERS] = {0}; -- cgit v1.2.3