From cf12c93c86fdc5892f4d013dfee2463725428dcd Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Fri, 14 Nov 2014 11:16:54 +0100 Subject: D3D: Use common GetEFBLayers() instead of GetEFBSlices(). --- Source/Core/VideoBackends/D3D/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/D3D/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp index 7d81f8b4de..24ee1c9aa9 100644 --- a/Source/Core/VideoBackends/D3D/TextureCache.cpp +++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp @@ -192,7 +192,7 @@ TextureCache::TCacheEntryBase* TextureCache::CreateRenderTargetTexture( { return new TCacheEntry(D3DTexture2D::Create(scaled_tex_w, scaled_tex_h, (D3D11_BIND_FLAG)((int)D3D11_BIND_RENDER_TARGET | (int)D3D11_BIND_SHADER_RESOURCE), - D3D11_USAGE_DEFAULT, DXGI_FORMAT_R8G8B8A8_UNORM, 1, FramebufferManager::GetEFBSlices())); + D3D11_USAGE_DEFAULT, DXGI_FORMAT_R8G8B8A8_UNORM, 1, FramebufferManager::GetEFBLayers())); } TextureCache::TextureCache() -- cgit v1.2.3