From 00a0a91513fbb52362fc7d3a7db6450d66c4c68a Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 4 Mar 2017 16:42:27 +1000 Subject: VideoCommon: Move last EFB scale handling to CalculateTargetSize --- Source/Core/VideoBackends/D3D12/Render.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'Source/Core/VideoBackends/D3D12/Render.cpp') diff --git a/Source/Core/VideoBackends/D3D12/Render.cpp b/Source/Core/VideoBackends/D3D12/Render.cpp index 80ae8711d0..572660a06f 100644 --- a/Source/Core/VideoBackends/D3D12/Render.cpp +++ b/Source/Core/VideoBackends/D3D12/Render.cpp @@ -821,7 +821,6 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height // Resize the back buffers NOW to avoid flickering if (CalculateTargetSize() || xfb_changed || window_resized || - m_last_efb_scale != g_ActiveConfig.iEFBScale || s_last_multisamples != g_ActiveConfig.iMultisamples || s_last_stereo_mode != (g_ActiveConfig.iStereoMode > 0)) { @@ -854,11 +853,8 @@ void Renderer::SwapImpl(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height UpdateDrawRectangle(); - m_last_efb_scale = g_ActiveConfig.iEFBScale; s_last_stereo_mode = g_ActiveConfig.iStereoMode > 0; - PixelShaderManager::SetEfbScaleChanged(); - D3D::GetBackBuffer()->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_RENDER_TARGET); D3D::current_command_list->OMSetRenderTargets(1, &D3D::GetBackBuffer()->GetRTV12(), FALSE, -- cgit v1.2.3