From 139d4fc76e4ddf45179ca5ec5e42c52ef513ea4d Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 2 Dec 2020 13:17:27 -0500 Subject: General: Convert PanicAlerts over to fmt equivalent Converts lingering panic alert calls over to the fmt-capable ones. --- Source/Core/VideoBackends/D3DCommon/Shader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/D3DCommon/Shader.cpp') diff --git a/Source/Core/VideoBackends/D3DCommon/Shader.cpp b/Source/Core/VideoBackends/D3DCommon/Shader.cpp index 9ea83ffa30..88fc70c8a0 100644 --- a/Source/Core/VideoBackends/D3DCommon/Shader.cpp +++ b/Source/Core/VideoBackends/D3DCommon/Shader.cpp @@ -119,8 +119,8 @@ std::optional Shader::CompileShader(D3D_FEATURE_LEVEL featur file << "Video Backend: " + g_video_backend->GetDisplayName(); file.close(); - PanicAlert("Failed to compile %s:\nDebug info (%s):\n%s", filename.c_str(), target, - static_cast(errors->GetBufferPointer())); + PanicAlertFmt("Failed to compile {}:\nDebug info ({}):\n{}", filename, target, + static_cast(errors->GetBufferPointer())); return std::nullopt; } -- cgit v1.2.3