From 94522d4cf3f18ba0783a877a8254537f0ff383ac Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Sat, 6 Aug 2016 13:30:32 +0200 Subject: OGL: Add support for glDepthRangedNV to handle oversized depth ranges. --- Source/Core/VideoBackends/Null/NullBackend.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoBackends/Null/NullBackend.cpp') diff --git a/Source/Core/VideoBackends/Null/NullBackend.cpp b/Source/Core/VideoBackends/Null/NullBackend.cpp index 1e3117088e..854b8450a4 100644 --- a/Source/Core/VideoBackends/Null/NullBackend.cpp +++ b/Source/Core/VideoBackends/Null/NullBackend.cpp @@ -28,6 +28,7 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.bSupportsDualSourceBlend = true; g_Config.backend_info.bSupportsPrimitiveRestart = true; g_Config.backend_info.bSupportsOversizedViewports = true; + g_Config.backend_info.bSupportsOversizedDepthRanges = false; g_Config.backend_info.bSupportsGeometryShaders = true; g_Config.backend_info.bSupports3DVision = false; g_Config.backend_info.bSupportsEarlyZ = true; -- cgit v1.2.3