From dec0c3bce85ceda89ea05f00b94aad00e675598d Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 25 Feb 2018 01:15:35 +1000 Subject: Move shader caches to VideoCommon --- Source/Core/VideoBackends/Null/VertexManager.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'Source/Core/VideoBackends/Null/VertexManager.cpp') diff --git a/Source/Core/VideoBackends/Null/VertexManager.cpp b/Source/Core/VideoBackends/Null/VertexManager.cpp index 60eaf83aa3..17cab39b05 100644 --- a/Source/Core/VideoBackends/Null/VertexManager.cpp +++ b/Source/Core/VideoBackends/Null/VertexManager.cpp @@ -4,8 +4,6 @@ #include "VideoBackends/Null/VertexManager.h" -#include "VideoBackends/Null/ShaderCache.h" - #include "VideoCommon/IndexGenerator.h" #include "VideoCommon/NativeVertexFormat.h" #include "VideoCommon/VertexLoaderManager.h" @@ -41,9 +39,6 @@ void VertexManager::ResetBuffer(u32 stride) void VertexManager::vFlush() { - VertexShaderCache::s_instance->SetShader(m_current_primitive_type); - GeometryShaderCache::s_instance->SetShader(m_current_primitive_type); - PixelShaderCache::s_instance->SetShader(m_current_primitive_type); } } // namespace -- cgit v1.2.3