From 9b22e151803ccfb757eb9319f1b32e3d1999f42e Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Thu, 30 Oct 2014 23:29:56 +0100 Subject: VideoConfigDiag: Add stereoscopy options group. --- Source/Core/VideoBackends/OGL/FramebufferManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/FramebufferManager.cpp') diff --git a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp index 8603c3b030..dcc5791dfc 100644 --- a/Source/Core/VideoBackends/OGL/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/OGL/FramebufferManager.cpp @@ -73,7 +73,7 @@ FramebufferManager::FramebufferManager(int targetWidth, int targetHeight, int ms m_efbDepth = glObj[1]; m_efbColorSwap = glObj[2]; - m_EFBLayers = (g_ActiveConfig.bStereo) ? 2 : 1; + m_EFBLayers = (g_ActiveConfig.iStereoMode > 0) ? 2 : 1; // OpenGL MSAA textures are a different kind of texture type and must be allocated // with a different function, so we create them separately. -- cgit v1.2.3