From d802d392811be44d34ae9cd23f616db93e54c50f Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Sun, 9 Mar 2014 21:14:26 +0100 Subject: clang-modernize -use-nullptr and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine --- Source/Core/VideoBackends/OGL/GLUtil.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/GLUtil.cpp') diff --git a/Source/Core/VideoBackends/OGL/GLUtil.cpp b/Source/Core/VideoBackends/OGL/GLUtil.cpp index abe2505e74..1e43f2a137 100644 --- a/Source/Core/VideoBackends/OGL/GLUtil.cpp +++ b/Source/Core/VideoBackends/OGL/GLUtil.cpp @@ -56,7 +56,7 @@ GLuint OpenGL_CompileProgram ( const char* vertexShader, const char* fragmentSha GLuint programID = glCreateProgram(); // compile vertex shader - glShaderSource(vertexShaderID, 1, &vertexShader, NULL); + glShaderSource(vertexShaderID, 1, &vertexShader, nullptr); glCompileShader(vertexShaderID); #if defined(_DEBUG) || defined(DEBUGFAST) || defined(DEBUG_GLSL) GLint Result = GL_FALSE; @@ -75,7 +75,7 @@ GLuint OpenGL_CompileProgram ( const char* vertexShader, const char* fragmentSha #endif // compile fragment shader - glShaderSource(fragmentShaderID, 1, &fragmentShader, NULL); + glShaderSource(fragmentShaderID, 1, &fragmentShader, nullptr); glCompileShader(fragmentShaderID); #if defined(_DEBUG) || defined(DEBUGFAST) || defined(DEBUG_GLSL) glGetShaderiv(fragmentShaderID, GL_COMPILE_STATUS, &Result); -- cgit v1.2.3