From 63f1a169696a9b9b519f3be4ee47ee7253f645a7 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Wed, 6 Aug 2014 22:38:39 -0400 Subject: Core: Remove UpdateFPSDisplay This is effectively unused, as the window handles that we pass to the GLInterface are window handles for the frame which isn't ever a real toplevel window. Host_UpdateTitle is what actually sets the proper title on the render window. --- Source/Core/VideoBackends/OGL/GLUtil.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/GLUtil.cpp') diff --git a/Source/Core/VideoBackends/OGL/GLUtil.cpp b/Source/Core/VideoBackends/OGL/GLUtil.cpp index e0eb748019..d2ffdaf803 100644 --- a/Source/Core/VideoBackends/OGL/GLUtil.cpp +++ b/Source/Core/VideoBackends/OGL/GLUtil.cpp @@ -26,12 +26,6 @@ unsigned int VideoBackend::PeekMessages() return GLInterface->PeekMessages(); } -// Show the current FPS -void VideoBackend::UpdateFPSDisplay(const std::string& text) -{ - return GLInterface->UpdateFPSDisplay(StringFromFormat("%s | %s | %s", scm_rev_str, GetDisplayName().c_str(), text.c_str())); -} - } void InitInterface() { -- cgit v1.2.3