From f25a0b43b6d3b17ca0d86bde19b646b1fc4a91a4 Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Sun, 11 Dec 2022 01:15:15 -0600 Subject: VideoCommon: Fix stereoscopic 3D on OpenGL < 4.3 (macOS) --- Source/Core/VideoBackends/OGL/OGLConfig.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/Core/VideoBackends/OGL/OGLConfig.cpp') diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.cpp b/Source/Core/VideoBackends/OGL/OGLConfig.cpp index 10722e0526..ab31592bd2 100644 --- a/Source/Core/VideoBackends/OGL/OGLConfig.cpp +++ b/Source/Core/VideoBackends/OGL/OGLConfig.cpp @@ -528,6 +528,10 @@ bool PopulateConfig(GLContext* m_main_gl_context) glEnable(GL_PROGRAM_POINT_SIZE); } + // Supported by all GS-supporting ES and 4.3+ + g_Config.backend_info.bSupportsGLLayerInFS = g_Config.backend_info.bSupportsGeometryShaders && + g_ogl_config.eSupportedGLSLVersion >= Glsl430; + g_Config.backend_info.bSupportsBBox = g_Config.backend_info.bSupportsFragmentStoresAndAtomics; // Either method can do early-z tests. See PixelShaderGen for details. -- cgit v1.2.3