From 4c629c2beef8b3bae6ee13bbeae484315adbf67c Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Sat, 18 Jun 2022 01:09:35 -0500 Subject: VideoCommon: Add dynamic vertex loader to ubershaders --- Source/Core/VideoBackends/OGL/OGLMain.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Core/VideoBackends/OGL/OGLMain.cpp') diff --git a/Source/Core/VideoBackends/OGL/OGLMain.cpp b/Source/Core/VideoBackends/OGL/OGLMain.cpp index 24a65f746d..f6a84240e0 100644 --- a/Source/Core/VideoBackends/OGL/OGLMain.cpp +++ b/Source/Core/VideoBackends/OGL/OGLMain.cpp @@ -94,6 +94,8 @@ void VideoBackend::InitBackendInfo() g_Config.backend_info.bSupportsPipelineCacheData = false; g_Config.backend_info.bSupportsLodBiasInSampler = true; g_Config.backend_info.bSupportsPartialMultisampleResolve = true; + // Unneccessary since OGL doesn't use pipelines + g_Config.backend_info.bSupportsDynamicVertexLoader = false; // TODO: There is a bug here, if texel buffers or SSBOs/atomics are not supported the graphics // options will show the option when it is not supported. The only way around this would be -- cgit v1.2.3