From 53684701fa1f9a787f8d089d864c5c1c97effa8c Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 2 Sep 2017 21:30:34 -0500 Subject: HybridXFB: Fix lint errors --- Source/Core/VideoBackends/OGL/PostProcessing.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/PostProcessing.cpp') diff --git a/Source/Core/VideoBackends/OGL/PostProcessing.cpp b/Source/Core/VideoBackends/OGL/PostProcessing.cpp index 08e0d36c6e..bf34e2a54c 100644 --- a/Source/Core/VideoBackends/OGL/PostProcessing.cpp +++ b/Source/Core/VideoBackends/OGL/PostProcessing.cpp @@ -25,7 +25,7 @@ static const char s_vertex_shader[] = "out vec2 uv0;\n" "void main(void) {\n" " vec2 rawpos = vec2(gl_VertexID&1, gl_VertexID&2);\n" " gl_Position = vec4(rawpos*2.0-1.0, 0.0, 1.0);\n" - " uv0 = vec2(mix(src_rect.xy, src_rect.zw, rawpos));\n" + " uv0 = vec2(mix(src_rect.xy, src_rect.zw, rawpos));\n" "}\n"; OpenGLPostProcessing::OpenGLPostProcessing() : m_initialized(false) -- cgit v1.2.3