From 04fdadd9d5f9588055fb54571410febfa710b86d Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Fri, 22 Apr 2022 12:50:44 -0700 Subject: VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal --- Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 659882d015..817f894296 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -139,9 +139,9 @@ void SHADER::SetProgramBindings(bool is_compute) glBindAttribLocation(glprogid, SHADER_COLOR0_ATTRIB, "rawcolor0"); glBindAttribLocation(glprogid, SHADER_COLOR1_ATTRIB, "rawcolor1"); - glBindAttribLocation(glprogid, SHADER_NORM0_ATTRIB, "rawnorm0"); - glBindAttribLocation(glprogid, SHADER_NORM1_ATTRIB, "rawnorm1"); - glBindAttribLocation(glprogid, SHADER_NORM2_ATTRIB, "rawnorm2"); + glBindAttribLocation(glprogid, SHADER_NORMAL_ATTRIB, "rawnormal"); + glBindAttribLocation(glprogid, SHADER_TANGENT_ATTRIB, "rawtangent"); + glBindAttribLocation(glprogid, SHADER_BINORMAL_ATTRIB, "rawbinormal"); } for (int i = 0; i < 8; i++) -- cgit v1.2.3