From 2cdc93f4ab690279df064832d4c9688741556f0c Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 22 Apr 2017 23:44:34 -0500 Subject: Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' --- Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 3d4aeea2fc..c94a3f8dc7 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -137,7 +137,7 @@ void SHADER::SetProgramBindings(bool is_compute) } } -void SHADER::Bind() +void SHADER::Bind() const { if (CurrentProgram != glprogid) { -- cgit v1.2.3