From 5fa4c8d930a8085286a6e29f2a1729fc9710dd3f Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Fri, 4 Sep 2015 20:25:59 -0500 Subject: Support EXT_blend_func_extended in GLES. This lets us get dual source blending on GLES targets. --- Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 8b60fe069e..f54d69b95c 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -560,6 +560,7 @@ void ProgramShaderCache::CreateHeader() "%s\n" // AEP "%s\n" // texture buffer "%s\n" // ES texture buffer + "%s\n" // ES dual source blend // Precision defines for GLSL ES "%s\n" @@ -599,6 +600,7 @@ void ProgramShaderCache::CreateHeader() , g_ogl_config.bSupportsAEP ? "#extension GL_ANDROID_extension_pack_es31a : enable" : "" , v