From cf94ce63051458a2d8ac8b340a1020b863f1a6dd Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sun, 15 Jan 2017 22:46:43 +0100 Subject: Add a namespace to OpenFStream For consistency with the other functions in FileUtil.h. --- Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index d0474dc3b7..44027314b7 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -310,7 +310,7 @@ bool ProgramShaderCache::CompileShader(SHADER& shader, const std::string& vcode, std::string filename = StringFromFormat("%sbad_p_%d.txt", File::GetUserPath(D_DUMP_IDX).c_str(), num_failures++); std::ofstream file; - OpenFStream(file, filename, std::ios_base::out); + File::OpenFStream(file, filename, std::ios_base::out); file << s_glsl_header << vcode << s_glsl_header << pcode; if (!gcode.empty()) file << s_glsl_header << gcode; @@ -381,7 +381,7 @@ bool ProgramShaderCache::CompileComputeShader(SHADER& shader, const std::string& std::string filename = StringFromFormat("%sbad_p_%d.txt", File::GetUserPath(D_DUMP_IDX).c_str(), num_failures++); std::ofstream file; - OpenFStream(file, filename, std::ios_base::out); + File::OpenFStream(file, filename, std::ios_base::out); file << s_glsl_header << code; file << info_log; file.close(); @@ -448,7 +448,7 @@ GLuint ProgramShaderCache::CompileSingleShader(GLuint type, const std::string& c std::string filename = StringFromFormat( "%sbad_%s_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(), prefix, num_failures++); std::ofstream file; - OpenFStream(file, filename, std::ios_base::out); + File::OpenFStream(file, filename, std::ios_base::out); file << s_glsl_header << code << info_log; file.close(); -- cgit v1.2.3