From e3cc42069f00911933f1c246873c017987690921 Mon Sep 17 00:00:00 2001 From: TellowKrinkle Date: Tue, 15 Nov 2022 00:38:24 -0600 Subject: VideoBackends:OGL: Creating vertex formats shouldn't unbind anything --- Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 22a917c8c5..bd96f3be04 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -496,6 +496,12 @@ void ProgramShaderCache::BindVertexFormat(const GLVertexFormat* vertex_format) s_last_VAO = new_VAO; } +void ProgramShaderCache::ReBindVertexFormat() +{ + if (s_last_VAO) + glBindVertexArray(s_last_VAO); +} + bool ProgramShaderCache::IsValidVertexFormatBound() { return s_last_VAO != 0 && s_last_VAO != s_attributeless_VAO; -- cgit v1.2.3