From f2a594fad5de59180add789ebebac7ff74f69c32 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Tue, 5 Mar 2019 23:02:40 +1000 Subject: OGL: Fix binding error on shutdown This was occurring if the imgui vertex format was bound on shutdown, which is destroyed before the vertex buffers --- Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp index 85084979c3..8832c8e6f0 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp @@ -494,6 +494,12 @@ void ProgramShaderCache::InvalidateVertexFormat() s_last_VAO = 0; } +void ProgramShaderCache::InvalidateVertexFormatIfBound(GLuint vao) +{ + if (s_last_VAO == vao) + s_last_VAO = 0; +} + void ProgramShaderCache::InvalidateLastProgram() { CurrentProgram = 0; -- cgit v1.2.3