From 7afd5cc2fb7e45f2c497e5aed007a017b8461335 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Tue, 27 Nov 2018 17:16:53 +1000 Subject: Use main buffers for utility draws --- Source/Core/VideoBackends/OGL/ProgramShaderCache.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.h') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h index 0096c6e5b9..b94e733167 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h @@ -69,6 +69,7 @@ class ProgramShaderCache { public: static void BindVertexFormat(const GLVertexFormat* vertex_format); + static bool IsValidVertexFormatBound(); static void InvalidateVertexFormat(); static void InvalidateLastProgram(); @@ -83,6 +84,7 @@ public: static u32 GetUniformBufferAlignment(); static void InvalidateConstants(); static void UploadConstants(); + static void UploadConstants(const void* data, u32 data_size); static void Init(); static void Shutdown(); -- cgit v1.2.3