From abc662d69cce3478df6cdf10a6dac05d358daa14 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 27 Nov 2016 18:14:56 +1000 Subject: OGL: Support compute shaders and emitting GLSL 4.3 This also changes bSupportsEarlyFragmentTests to bSupportsImageLoadStore, as it is used for both. --- Source/Core/VideoBackends/OGL/ProgramShaderCache.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.h') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h index c471db63ed..a8b2bfcbc1 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h @@ -46,7 +46,7 @@ struct SHADER std::string strvprog, strpprog, strgprog; void SetProgramVariables(); - void SetProgramBindings(); + void SetProgramBindings(bool is_compute); void Bind(); }; @@ -67,6 +67,7 @@ public: static bool CompileShader(SHADER& shader, const std::string& vcode, const std::string& pcode, const std::string& gcode = ""); + static bool CompileComputeShader(SHADER& shader, const std::string& code); static GLuint CompileSingleShader(GLuint type, const std::string& code); static void UploadConstants(); -- cgit v1.2.3