From 2cdc93f4ab690279df064832d4c9688741556f0c Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 22 Apr 2017 23:44:34 -0500 Subject: Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' --- Source/Core/VideoBackends/OGL/ProgramShaderCache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/ProgramShaderCache.h') diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h index a8b2bfcbc1..7af4a2c38e 100644 --- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.h +++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.h @@ -47,7 +47,7 @@ struct SHADER void SetProgramVariables(); void SetProgramBindings(bool is_compute); - void Bind(); + void Bind() const; }; class ProgramShaderCache -- cgit v1.2.3