From 58a53951735aba77899ea8f8910a6b68dc52449a Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 6 Sep 2016 18:57:58 -0400 Subject: TextureCacheBase: Eliminate static state --- Source/Core/VideoBackends/OGL/Render.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/Render.cpp') diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 3331ae5f4a..8970f276ff 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1508,7 +1508,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, } // Clean out old stuff from caches. It's not worth it to clean out the shader caches. - TextureCache::Cleanup(frameCount); + g_texture_cache->Cleanup(frameCount); // Render to the framebuffer. FramebufferManager::SetFramebuffer(0); @@ -1518,7 +1518,7 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, g_Config.iSaveTargetId = 0; UpdateActiveConfig(); - TextureCache::OnConfigChanged(g_ActiveConfig); + g_texture_cache->OnConfigChanged(g_ActiveConfig); // For testing zbuffer targets. // Renderer::SetZBufferRender(); -- cgit v1.2.3