From 600d1fc0bc884644127057fa8cce5d31cbaef143 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Wed, 10 Oct 2018 01:26:31 +1100 Subject: Renderer: Use imgui for drawing debug text and OSD --- Source/Core/VideoBackends/OGL/Render.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/Render.cpp') diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index e967ae6a75..c857cce083 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1424,9 +1424,6 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region ResetAPIState(); - // Do our OSD callbacks - OSD::DoCallbacks(OSD::CallbackType::OnFrame); - // Check if we need to render to a new surface. CheckForSurfaceChange(); CheckForSurfaceResize(); @@ -1451,10 +1448,6 @@ void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& xfb_region // Render OSD messages. glViewport(0, 0, m_backbuffer_width, m_backbuffer_height); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - DrawDebugText(); - OSD::DrawMessages(); DrawImGui(); // Swap the back and front buffers, presenting the image. -- cgit v1.2.3