From 31ccfffd386cdf7bfafdccda240a179431ecc98c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Sun, 27 Nov 2016 11:56:22 +0100 Subject: Common: Add alignment header Gets rid of duplicated alignment code. --- Source/Core/VideoBackends/OGL/StreamBuffer.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/StreamBuffer.cpp') diff --git a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp index a81d96b0ff..97a25a5bc7 100644 --- a/Source/Core/VideoBackends/OGL/StreamBuffer.cpp +++ b/Source/Core/VideoBackends/OGL/StreamBuffer.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. +#include "Common/Align.h" #include "Common/GL/GLUtil.h" #include "Common/MemoryUtil.h" @@ -261,11 +262,11 @@ public: PinnedMemory(u32 type, u32 size) : StreamBuffer(type, size) { CreateFences(); - m_pointer = static_cast( - Common::AllocateAlignedMemory(ROUND_UP(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY)); + m_pointer = static_cast(Common::AllocateAlignedMemory( + Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY)); glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer); - glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, ROUND_UP(m_size, ALIGN_PINNED_MEMORY), - m_pointer, GL_STREAM_COPY); + glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, + Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), m_pointer, GL_STREAM_COPY); glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0); glBindBuffer(m_buffertype, m_buffer); } -- cgit v1.2.3