From 137856bd00a58da905d95ff92adf40e3c160822a Mon Sep 17 00:00:00 2001 From: Scott Mansell Date: Sun, 6 Sep 2015 21:02:51 +1200 Subject: Fix palette conversions for 4 bit efb copies. Fixes purple shadow in THPS4 and many other things. --- Source/Core/VideoBackends/OGL/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index c8c71ccc29..86360976bf 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -560,7 +560,7 @@ void TextureCache::ConvertTexture(TCacheEntryBase* _entry, TCacheEntryBase* _unc memcpy(buffer.first, palette, size); s_palette_stream_buffer->Unmap(size); glUniform1i(s_palette_buffer_offset_uniform[format], buffer.second / 2); - glUniform1f(s_palette_multiplier_uniform[format], unconverted->format == 0 ? 15.0f : 255.0f); + glUniform1f(s_palette_multiplier_uniform[format], (unconverted->format & 0xf) == 0 ? 15.0f : 255.0f); glUniform4f(s_palette_copy_position_uniform[format], 0.0f, 0.0f, (float)unconverted->config.width, (float)unconverted->config.height); glActiveTexture(GL_TEXTURE10); -- cgit v1.2.3