From 5337e58284aa9c727cdd66a1a79d968861a70839 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 10 Nov 2017 22:55:00 -0500 Subject: VideoConfig: Make StereoMode an enum class Makes for more strongly-typed identifiers (and doesn't pollute surrounding namespaces) --- Source/Core/VideoBackends/OGL/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/OGL/TextureCache.cpp b/Source/Core/VideoBackends/OGL/TextureCache.cpp index aa2c60976b..8e4811bbc1 100644 --- a/Source/Core/VideoBackends/OGL/TextureCache.cpp +++ b/Source/Core/VideoBackends/OGL/TextureCache.cpp @@ -178,7 +178,7 @@ bool TextureCache::CompileShaders() " gl_Position = vec4(rawpos*2.0-1.0, 0.0, 1.0);\n" "}\n"; - const std::string geo_program = g_ActiveConfig.iStereoMode > 0 ? + const std::string geo_program = g_ActiveConfig.stereo_mode != StereoMode::Off ? "layout(triangles) in;\n" "layout(triangle_strip, max_vertices = 6) out;\n" "in vec3 v_uv0[3];\n" -- cgit v1.2.3