From 960b54670ca3c2625eaaaee725e093b3f03251c5 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 15 Aug 2014 14:09:53 -0400 Subject: OGL: Fix brace and body placements Also got rid of void argument specifiers. These are a carryover from C. --- Source/Core/VideoBackends/OGL/TextureConverter.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'Source/Core/VideoBackends/OGL/TextureConverter.cpp') diff --git a/Source/Core/VideoBackends/OGL/TextureConverter.cpp b/Source/Core/VideoBackends/OGL/TextureConverter.cpp index 7381969822..eb16c5399e 100644 --- a/Source/Core/VideoBackends/OGL/TextureConverter.cpp +++ b/Source/Core/VideoBackends/OGL/TextureConverter.cpp @@ -298,8 +298,10 @@ int EncodeToRamFromTexture(u32 address,GLuint source_texture, bool bFromZBuffer, format |= _GX_TF_CTF; } else + { if (copyfmt > GX_TF_RGBA8 || (copyfmt < GX_TF_RGB565 && !bIsIntensityFmt)) format |= _GX_TF_CTF; + } SHADER& texconv_shader = GetOrCreateEncodingShader(format); -- cgit v1.2.3