From 14e0b48ae43c3625f8571dec88121c91d575c65c Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 21 Jul 2016 19:04:57 -0400 Subject: VideoCommon: Make API_TYPE an enum class Allows for forward declarations in most places, which prevents dumping unrelated VideoCommon.h contents directly into headers. --- Source/Core/VideoBackends/OGL/TextureConverter.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/OGL/TextureConverter.cpp') diff --git a/Source/Core/VideoBackends/OGL/TextureConverter.cpp b/Source/Core/VideoBackends/OGL/TextureConverter.cpp index 456992d3cf..361a51c266 100644 --- a/Source/Core/VideoBackends/OGL/TextureConverter.cpp +++ b/Source/Core/VideoBackends/OGL/TextureConverter.cpp @@ -22,6 +22,7 @@ #include "VideoCommon/DriverDetails.h" #include "VideoCommon/ImageWrite.h" #include "VideoCommon/TextureConversionShader.h" +#include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoConfig.h" namespace OGL @@ -140,7 +141,7 @@ static SHADER& GetOrCreateEncodingShader(u32 format) if (s_encodingPrograms[format].glprogid == 0) { - const char* shader = TextureConversionShader::GenerateEncodingShader(format, API_OPENGL); + const char* shader = TextureConversionShader::GenerateEncodingShader(format, APIType::OpenGL); #if defined(_DEBUG) || defined(DEBUGFAST) if (g_ActiveConfig.iLog & CONF_SAVESHADERS && shader) -- cgit v1.2.3