From aa4242fd9c807633f090baac2350f786a67ebe3d Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Sun, 14 Dec 2014 19:41:16 +0100 Subject: GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy. --- Source/Core/VideoBackends/OGL/VertexManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/VideoBackends/OGL/VertexManager.cpp') diff --git a/Source/Core/VideoBackends/OGL/VertexManager.cpp b/Source/Core/VideoBackends/OGL/VertexManager.cpp index e696aca536..d5ff396ba0 100644 --- a/Source/Core/VideoBackends/OGL/VertexManager.cpp +++ b/Source/Core/VideoBackends/OGL/VertexManager.cpp @@ -142,11 +142,11 @@ void VertexManager::vFlush(bool useDstAlpha) // the same pass as regular rendering. if (useDstAlpha && dualSourcePossible) { - ProgramShaderCache::SetShader(DSTALPHA_DUAL_SOURCE_BLEND, nativeVertexFmt->m_components); + ProgramShaderCache::SetShader(DSTALPHA_DUAL_SOURCE_BLEND, nativeVertexFmt->m_components, current_primitive_type); } else { - ProgramShaderCache::SetShader(DSTALPHA_NONE, nativeVertexFmt->m_components); + ProgramShaderCache::SetShader(DSTALPHA_NONE, nativeVertexFmt->m_components, current_primitive_type); } // upload global constants @@ -160,7 +160,7 @@ void VertexManager::vFlush(bool useDstAlpha) // run through vertex groups again to set alpha if (useDstAlpha && !dualSourcePossible) { - ProgramShaderCache::SetShader(DSTALPHA_ALPHA_PASS, nativeVertexFmt->m_components); + ProgramShaderCache::SetShader(DSTALPHA_ALPHA_PASS, nativeVertexFmt->m_components, current_primitive_type); // only update alpha glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE); -- cgit v1.2.3