From bcd10bfda657d6af2d43c22de20b1d924e482b98 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 10 Aug 2014 22:01:42 -0400 Subject: Software: Fix function casing in SWRenderer --- Source/Core/VideoBackends/Software/SWRenderer.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp') diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index e098c5a2f4..e8d2477f4c 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -153,17 +153,17 @@ void SWRenderer::DrawDebugText() SWRenderer::RenderText(debugtext.c_str(), 20, 20, 0xFFFFFF00); } -u8* SWRenderer::getNextColorTexture() +u8* SWRenderer::GetNextColorTexture() { return s_xfbColorTexture[!s_currentColorTexture]; } -u8* SWRenderer::getCurrentColorTexture() +u8* SWRenderer::GetCurrentColorTexture() { return s_xfbColorTexture[s_currentColorTexture]; } -void SWRenderer::swapColorTexture() +void SWRenderer::SwapColorTexture() { s_currentColorTexture = !s_currentColorTexture; } @@ -177,7 +177,7 @@ void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidt } u32 offset = 0; - u8 *TexturePointer = getNextColorTexture(); + u8 *TexturePointer = GetNextColorTexture(); for (u16 y = 0; y < fbHeight; y++) { @@ -203,7 +203,7 @@ void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidt } xfb += fbWidth; } - swapColorTexture(); + SwapColorTexture(); } // Called on the GPU thread @@ -211,7 +211,7 @@ void SWRenderer::Swap(u32 fbWidth, u32 fbHeight) { GLInterface->Update(); // just updates the render window position and the backbuffer size if (!g_SWVideoConfig.bHwRasterizer) - SWRenderer::DrawTexture(getCurrentColorTexture(), fbWidth, fbHeight); + SWRenderer::DrawTexture(GetCurrentColorTexture(), fbWidth, fbHeight); swstats.frameCount++; SWRenderer::SwapBuffer(); -- cgit v1.2.3