From 61a656570e2afc7a474c44de5795f5d564043c6c Mon Sep 17 00:00:00 2001 From: Stenzek Date: Mon, 15 Apr 2019 21:55:26 +1000 Subject: AbstractPipeline: Support returning "cache data" "Cache data" can be used to assist a driver with creating pipelines by using previously-compiled shader ISA. --- Source/Core/VideoBackends/Software/SWRenderer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp') diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index 4b57b9b551..3893320c26 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -64,7 +64,6 @@ public: explicit SWShader(ShaderStage stage) : AbstractShader(stage) {} ~SWShader() = default; - bool HasBinary() const override { return false; } BinaryData GetBinary() const override { return {}; } }; @@ -87,7 +86,9 @@ public: ~SWPipeline() override = default; }; -std::unique_ptr SWRenderer::CreatePipeline(const AbstractPipelineConfig& config) +std::unique_ptr SWRenderer::CreatePipeline(const AbstractPipelineConfig& config, + const void* cache_data, + size_t cache_data_length) { return std::make_unique(); } -- cgit v1.2.3