From 49a9c33bd75df2b8cebd58eab10f140c79a8f65c Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sat, 30 Sep 2017 16:25:36 +1000 Subject: VideoCommon: Move abstract texture creation function to Renderer --- Source/Core/VideoBackends/Software/SWRenderer.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp') diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index 69523efe78..ea7ccaba7c 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -14,6 +14,7 @@ #include "VideoBackends/Software/EfbCopy.h" #include "VideoBackends/Software/EfbInterface.h" #include "VideoBackends/Software/SWOGLWindow.h" +#include "VideoBackends/Software/SWTexture.h" #include "VideoCommon/BoundingBox.h" #include "VideoCommon/OnScreenDisplay.h" @@ -34,6 +35,11 @@ void SWRenderer::Shutdown() UpdateActiveConfig(); } +std::unique_ptr SWRenderer::CreateTexture(const TextureConfig& config) +{ + return std::make_unique(config); +} + void SWRenderer::RenderText(const std::string& pstr, int left, int top, u32 color) { SWOGLWindow::s_instance->PrintText(pstr, left, top, color); -- cgit v1.2.3 From f43d85921dc85ae586d69b21d28a7578835a55bd Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 22 Oct 2017 00:49:40 +1000 Subject: VideoBackends: Add AbstractStagingTexture class Can be used for asynchronous readback or upload of textures. --- Source/Core/VideoBackends/Software/SWRenderer.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp') diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index ea7ccaba7c..ee4b644ca7 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -40,6 +40,12 @@ std::unique_ptr SWRenderer::CreateTexture(const TextureConfig& return std::make_unique(config); } +std::unique_ptr +SWRenderer::CreateStagingTexture(StagingTextureType type, const TextureConfig& config) +{ + return std::make_unique(type, config); +} + void SWRenderer::RenderText(const std::string& pstr, int left, int top, u32 color) { SWOGLWindow::s_instance->PrintText(pstr, left, top, color); -- cgit v1.2.3