From f5f45855f03a7396dce07cdd65017e9b1ab5bfe7 Mon Sep 17 00:00:00 2001 From: MerryMage Date: Thu, 18 May 2017 13:59:38 +0100 Subject: GameConfigLoader: Add GFX Game INI translations --- Source/Core/VideoBackends/Software/SWRenderer.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/Software/SWRenderer.cpp') diff --git a/Source/Core/VideoBackends/Software/SWRenderer.cpp b/Source/Core/VideoBackends/Software/SWRenderer.cpp index fb239f06c5..9e85a2981c 100644 --- a/Source/Core/VideoBackends/Software/SWRenderer.cpp +++ b/Source/Core/VideoBackends/Software/SWRenderer.cpp @@ -12,6 +12,7 @@ #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" +#include "Core/Config/GraphicsSettings.h" #include "Core/HW/Memmap.h" #include "VideoBackends/Software/EfbCopy.h" @@ -142,7 +143,9 @@ void SWRenderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, // virtual XFB is not supported if (g_ActiveConfig.bUseXFB) - g_ActiveConfig.bUseRealXFB = true; + { + Config::SetCurrent(Config::GFX_USE_REAL_XFB, true); + } } u32 SWRenderer::AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData) -- cgit v1.2.3