From 38e0b6e2ab53374e7335fee94209bb90cb3e9ed2 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 21 Jan 2018 23:13:25 +1000 Subject: AbstractTexture: Move Bind() method to Renderer This makes state tracking simpler, and enables easier porting to command lists later on. --- Source/Core/VideoBackends/Software/SWTexture.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'Source/Core/VideoBackends/Software/SWTexture.cpp') diff --git a/Source/Core/VideoBackends/Software/SWTexture.cpp b/Source/Core/VideoBackends/Software/SWTexture.cpp index 13d2828fe9..5fbd816bad 100644 --- a/Source/Core/VideoBackends/Software/SWTexture.cpp +++ b/Source/Core/VideoBackends/Software/SWTexture.cpp @@ -52,10 +52,6 @@ SWTexture::SWTexture(const TextureConfig& tex_config) : AbstractTexture(tex_conf m_data.resize(tex_config.width * tex_config.height * 4); } -void SWTexture::Bind(unsigned int stage) -{ -} - void SWTexture::CopyRectangleFromTexture(const AbstractTexture* src, const MathUtil::Rectangle& src_rect, u32 src_layer, u32 src_level, const MathUtil::Rectangle& dst_rect, -- cgit v1.2.3