From 56fce3ba8a8a3645da0250fbac91b9940e45cf8c Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Mon, 26 Sep 2022 15:30:56 -0700 Subject: Software: Remove dedicated texture/frame dumping infrastructure Texture dumping can already be done using VideoCommon's system (and in fact the same setting already enabled *both* of these). Dumping objects/TEV stages/texture fetches doesn't currently have an equivalent, but could be added to the FIFO player instead. --- Source/Core/VideoBackends/Software/SWmain.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp') diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index 5076106089..b6d2005c26 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -14,7 +14,6 @@ #include "Common/MsgHandler.h" #include "VideoBackends/Software/Clipper.h" -#include "VideoBackends/Software/DebugUtil.h" #include "VideoBackends/Software/EfbInterface.h" #include "VideoBackends/Software/Rasterizer.h" #include "VideoBackends/Software/SWOGLWindow.h" @@ -105,7 +104,6 @@ bool VideoSoftware::Initialize(const WindowSystemInfo& wsi) Clipper::Init(); Rasterizer::Init(); - DebugUtil::Init(); g_renderer = std::make_unique(std::move(window)); g_vertex_manager = std::make_unique(); @@ -135,7 +133,6 @@ void VideoSoftware::Shutdown() if (g_renderer) g_renderer->Shutdown(); - DebugUtil::Shutdown(); g_texture_cache.reset(); g_perf_query.reset(); g_framebuffer_manager.reset(); -- cgit v1.2.3