From 94522d4cf3f18ba0783a877a8254537f0ff383ac Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Sat, 6 Aug 2016 13:30:32 +0200 Subject: OGL: Add support for glDepthRangedNV to handle oversized depth ranges. --- Source/Core/VideoBackends/Software/SWmain.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoBackends/Software/SWmain.cpp') diff --git a/Source/Core/VideoBackends/Software/SWmain.cpp b/Source/Core/VideoBackends/Software/SWmain.cpp index adbe5046b6..e840ac4921 100644 --- a/Source/Core/VideoBackends/Software/SWmain.cpp +++ b/Source/Core/VideoBackends/Software/SWmain.cpp @@ -128,6 +128,7 @@ void VideoSoftware::InitBackendInfo() g_Config.backend_info.bSupportsDualSourceBlend = true; g_Config.backend_info.bSupportsEarlyZ = true; g_Config.backend_info.bSupportsOversizedViewports = true; + g_Config.backend_info.bSupportsOversizedDepthRanges = true; g_Config.backend_info.bSupportsPrimitiveRestart = false; g_Config.backend_info.bSupportsMultithreading = false; g_Config.backend_info.bSupportsInternalResolutionFrameDumps = false; -- cgit v1.2.3