From 2a5c77f43ff1d69e78f12f13435a38c5eb2ed854 Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Wed, 13 Apr 2022 22:03:34 -0700 Subject: VideoCommon: Handle emboss texgen with only a single normal Fixes a large number of effects in Rogue Squadron 2 and 3. --- Source/Core/VideoBackends/Software/TransformUnit.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/Software/TransformUnit.h') diff --git a/Source/Core/VideoBackends/Software/TransformUnit.h b/Source/Core/VideoBackends/Software/TransformUnit.h index e764127ec4..59152250b0 100644 --- a/Source/Core/VideoBackends/Software/TransformUnit.h +++ b/Source/Core/VideoBackends/Software/TransformUnit.h @@ -9,7 +9,7 @@ struct OutputVertexData; namespace TransformUnit { void TransformPosition(const InputVertexData* src, OutputVertexData* dst); -void TransformNormal(const InputVertexData* src, bool nbt, OutputVertexData* dst); +void TransformNormal(const InputVertexData* src, OutputVertexData* dst); void TransformColor(const InputVertexData* src, OutputVertexData* dst); void TransformTexCoord(const InputVertexData* src, OutputVertexData* dst); } // namespace TransformUnit -- cgit v1.2.3