From 1081497cad9c70c5b66552e20bbc00657a05f0e5 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Sat, 29 Oct 2016 14:42:43 +0200 Subject: DiscIO/SConfig: Rename GetUniqueID to GetGameID We call this "game ID" everywhere else, and it's not actually completely unique. --- Source/Core/VideoBackends/Vulkan/ObjectCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/Vulkan/ObjectCache.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp index d1e874cac6..e5e65c1a73 100644 --- a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp @@ -291,7 +291,7 @@ VkPipeline ObjectCache::GetPipeline(const PipelineInfo& info) std::string ObjectCache::GetDiskCacheFileName(const char* type) { return StringFromFormat("%svulkan-%s-%s.cache", File::GetUserPath(D_SHADERCACHE_IDX).c_str(), - SConfig::GetInstance().m_strUniqueID.c_str(), type); + SConfig::GetInstance().m_strGameID.c_str(), type); } class PipelineCacheReadCallback : public LinearDiskCacheReader -- cgit v1.2.3