From af313f84198d2eb52690b406164eebcb1866d251 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Fri, 10 Feb 2023 00:28:06 -0600 Subject: VideoCommon: add constant value to set the allowed maximum number of pixel samplers --- Source/Core/VideoBackends/Vulkan/ObjectCache.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'Source/Core/VideoBackends/Vulkan/ObjectCache.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp index 57dbe6f5e3..68683790e7 100644 --- a/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/ObjectCache.cpp @@ -21,6 +21,7 @@ #include "VideoBackends/Vulkan/VKTexture.h" #include "VideoBackends/Vulkan/VKVertexFormat.h" #include "VideoBackends/Vulkan/VulkanContext.h" +#include "VideoCommon/Constants.h" #include "VideoCommon/VideoCommon.h" namespace Vulkan @@ -119,8 +120,8 @@ bool ObjectCache::CreateDescriptorSetLayouts() }}; static const std::array standard_sampler_bindings{{ - {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, static_cast(NUM_PIXEL_SHADER_SAMPLERS), - VK_SHADER_STAGE_FRAGMENT_BIT}, + {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + static_cast(VideoCommon::MAX_PIXEL_SHADER_SAMPLERS), VK_SHADER_STAGE_FRAGMENT_BIT}, }}; // The dynamic veretex loader's vertex buffer must be last here, for similar reasons -- cgit v1.2.3