From 72b04a353ddfa79ec10fe447bef8eeaefc824976 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 17 Jun 2019 16:57:30 -0400 Subject: VideoBackends/Vulkan: Use nested namespace specifiers where applicable --- Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp index e9551e319e..a245935995 100644 --- a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp +++ b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp @@ -24,9 +24,7 @@ #include "VideoCommon/VideoConfig.h" -namespace Vulkan -{ -namespace ShaderCompiler +namespace Vulkan::ShaderCompiler { // Registers itself for cleanup via atexit bool InitializeGlslang(); @@ -375,6 +373,4 @@ std::optional CompileComputeShader(std::string_view source_code { return CompileShaderToSPV(EShLangCompute, "cs", source_code, COMPUTE_SHADER_HEADER); } - -} // namespace ShaderCompiler -} // namespace Vulkan +} // namespace Vulkan::ShaderCompiler -- cgit v1.2.3