From 010514bd39892c8730b6838664abc31877722d02 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Thu, 6 Oct 2016 21:51:11 +1000 Subject: Vulkan: Use correct source format to determine palette size Fixes blur in fortune street fifologs. --- Source/Core/VideoBackends/Vulkan/TextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoBackends/Vulkan/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp index 1a882716ce..60790c687f 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp @@ -111,7 +111,7 @@ void TextureCache::ConvertTexture(TCacheEntryBase* base_entry, TCacheEntryBase* m_palette_texture_converter->ConvertTexture( m_state_tracker, command_buffer, GetRenderPassForTextureUpdate(entry->GetTexture()), entry->GetFramebuffer(), unconverted->GetTexture(), entry->config.width, entry->config.height, - palette, format); + palette, format, unconverted->format); // Render pass transitions to SHADER_READ_ONLY. entry->GetTexture()->OverrideImageLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); -- cgit v1.2.3