From aff44684a4b904974b2d01ba604976f4baac000e Mon Sep 17 00:00:00 2001 From: Stenzek Date: Thu, 20 Jul 2017 15:25:33 +1000 Subject: Vulkan: Move shader/pipeline-related methods to ShaderCache --- Source/Core/VideoBackends/Vulkan/TextureCache.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Source/Core/VideoBackends/Vulkan/TextureCache.cpp') diff --git a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp index 30d251d343..30817706b7 100644 --- a/Source/Core/VideoBackends/Vulkan/TextureCache.cpp +++ b/Source/Core/VideoBackends/Vulkan/TextureCache.cpp @@ -299,7 +299,7 @@ bool TextureCache::CompileShaders() } )"; - std::string header = g_object_cache->GetUtilityShaderHeader(); + std::string header = g_shader_cache->GetUtilityShaderHeader(); std::string source; source = header + COPY_SHADER_SOURCE; @@ -385,8 +385,8 @@ void TextureCache::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, UtilityShaderDraw draw(command_buffer, g_object_cache->GetPipelineLayout(PIPELINE_LAYOUT_PUSH_CONSTANT), - m_render_pass, g_object_cache->GetPassthroughVertexShader(), - g_object_cache->GetPassthroughGeometryShader(), + m_render_pass, g_shader_cache->GetPassthroughVertexShader(), + g_shader_cache->GetPassthroughGeometryShader(), is_depth_copy ? m_efb_depth_to_tex_shader : m_efb_color_to_tex_shader); draw.SetPushConstants(colmat, (is_depth_copy ? sizeof(float) * 20 : sizeof(float) * 28)); -- cgit v1.2.3